Weapons
Weapons, ammo and traps. Contestants find them in chests, care packages and crates. Melee weapons, bows, staffs and Poison Darts fit a weapon slot.
C4
Place it where you stand, then detonate it at any time. It deals 20 HP to everyone within 10m (33ft), you included.
With the Ingenuity sigil you can attach one C4 to another item you hold, once every 16h. Only you can see the trap. Detonate it while another contestant holds that item. Only that contestant takes 23 HP. It does not hurt you while you hold the item.
Landmines and C4 stack: up to 5 of each share one inventory slot, and you can carry at most 5 of each. An enchanted one uses its own slot.
Only you and Sigil of Ingenuity contestants can see it.
Drone
Strike any contestant you can see, at any distance. It hits for 10 HP after 30s.
Landmine
Place it where you stand. It triggers when another contestant or a zombie comes within 10m (33ft). It deals 15 HP to everyone in range, you included, and kills every zombie in range.
With the Ingenuity sigil you can attach one landmine to an item you use on yourself, once every 16h. Only you can see the trap. It fires when another contestant uses that item, the item is used up and its effect does not apply. Only that contestant takes 11 HP.
Other contestants see it only within 20m (66ft) of it. A Sigil of Ingenuity always sees it. Viewers always see it.
Landmines and C4 stack: up to 5 of each share one inventory slot, and you can carry at most 5 of each. An enchanted one uses its own slot.
Bow
Hits for 5 HP within 20m (66ft), cooldown 5s.
Each shot uses one arrow. You cannot shoot without arrows. The bow has unlimited uses and never breaks.
Ammo for the bow. A chest drop holds 10.
Arrows stack: new arrows join the stack you already carry, up to 10 per stack, so they need no extra slot. Arrows above that start a new stack, which uses a slot.
Wizard staff
Pick a spot on the map within 50m (164ft) of you to place a 10m (33ft) damage area, on top of contestants too. It lasts 5s and deals 10 HP in total to everyone inside, you included.
Each use costs 2 blood tokens. Cooldown 20min. The staff never breaks.
Poison dart
Poison a nearby contestant for 20 HP over 30min.
Assassin's knife
Stabs a contestant within 10m (33ft) for 5 HP. 2 uses, cooldown 5s.
Zarok's axe
Hits a nearby contestant for 5 HP at full health, rising to 25 HP as your health drops. Single use.
Huge machete
Only admins can give it out.
Hits a nearby contestant for 10 HP. 10 uses, cooldown 5s.
Long sword
Hits a contestant within 10m (33ft) for 10 HP. 3 uses, cooldown 10s.