Sigil of Protection
Hard to kill, hard to heal.
- Max HP
- 100 HP
- Slots
- 3
- Immune to
- Poison, drones, missiles, C4, landmines, airstrikes, gunships
- Immune to poison, drones, missiles, C4, landmines, trapped gifts, airstrikes and their fire, gunship bombs and Protection retribution.
- Still takes zone, unsafe circle, robot, weapon, fake chest, tear gas, zombie, bleeding, cyclops and bounty damage.
- A drone, missile, C4 or landmine hit earns one blood token, and an airstrike or gunship hit earns 1, but only when your own immunity blocks it. A nuke hit earns twenty when your damage cut applies. A hit already blocked by something else earns nothing.
- Nukes deal 50% less damage to you.
- Place a landmine where you stand once every 2h. It deals 15 HP to everyone within 10m (33ft) when another contestant or a zombie steps in, and kills every zombie in range.
- Potions heal you 50% less.
- Bandages last 1.1x as long.
- Retribution: when you die, everyone within 30m (98ft) of you takes 20 HP.