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Sigil of Death

Feed on the fallen.

Max HP
100 HP
Slots
3
Immune to
Zone damage, now and then (Death Ward)
  • Rob a gravestone within 10 m to heal 5% of your max HP. Empty gravestones can be robbed too. Each gravestone can be robbed once, and a robbed gravestone can never be revived.
  • When a contestant dies within 50 m of you, you heal 1 HP for every contestant eliminated so far, them included.
  • When 20% or fewer of the contestants are alive, that heal cannot take you above 60% of your max HP.
  • Death ward: the first zone hit is blocked and you are immune to zone damage for 2 min. Cooldown 2 h.

Gravestones