Sigil of Death
Feed on the fallen.
- Max HP
- 100 HP
- Slots
- 3
- Immune to
- Zone damage, now and then (Death Ward)
- Rob a gravestone within 10 m to heal 5% of your max HP. Empty gravestones can be robbed too. Each gravestone can be robbed once, and a robbed gravestone can never be revived.
- When a contestant dies within 50 m of you, you heal 1 HP for every contestant eliminated so far, them included.
- When 20% or fewer of the contestants are alive, that heal cannot take you above 60% of your max HP.
- Death ward: the first zone hit is blocked and you are immune to zone damage for 2 min. Cooldown 2 h.